Brickout: Polish Update

Hey there. Polish can easily be overlooked when developing a game. It’s that last 10 percent or so where you smooth out the rough edges, focus on the intricacies of mechanics or functionality, and sharpen up audio, visuals and feedback. Polish is what can turn a bad game into a good game, and a good …

Polishing Up Brickout

Hey what’s up! The gameplay is pretty much done. Now it’s time to start polishing up the mechanics and effects. The next steps are: – Adding particles to broken bricks (This means learning how to use Phaser’s particle system. Cool!) – Adding a screen flash to bomb explosions. In addition to the a screen tremor, …