In this article, we’re starting part one of a two-part series on how you place your bets before starting a round of Thunderjack!.
Thunderjack! HTML5 Game Update: Completed the Logic for Blackjack Hands
In this article, we’re covering what happens when one or more players or the dealer gets a Blackjack.
Thunderjack! HTML5 Game Update: Cheating? Yes But No
Hey guys. We’re into getting into some of the updates mentioned from my past post – mainly checking if an opening hand has a Blackjack, and eventually other specific combinations of cards in the hand. And there’s just one little problem… it can take all day to get the cards we need in order to …
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Thunderjack! Playing Against The Dealer
Hey there, and welcome back for another update on the HTML5 Phaser version of Thunderjack!. The project is starting to get interesting, because most of the UI is done, and I have begun working on the game mechanics and logic. Updates include: Hit and Stand functions are complete. The dealer now plays (dealer AI) if …
Thunderjack! HTML5 Game Update: Card Dealing
Hey guys. Welcome back to Gameplay Coder. Quite a bit of progress has been made on the HTML5 version of Thunderjack! using Phaser and the Phaser Editor. I’m getting the hang of basic usage of the editor. And it’s great to have a visual editor at your disposal – so you don’t have to place …
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Thunderjack! (HTML5 Version) and Phaser Editor
Hey there. In addition to the Android version of Thunderjack! that I’m working on, I’ve also started a browser version, using HTML5. Flash is reaching its end-of-life, but browser games are still a thing. So, HTML5 is the next step for me, and I’ve been improving my skills to produce web-based games that do not …
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[Gameplay] – Brickout
Play Brickout here! Of course, I can make games like this for you too. If you’re interested, please get in touch with me by clicking here or e-mailing me directly at: cartrell@gameplaycoder.com. Thanks, – C. out.
Brickout Is Ready!
Hey! Brickout is finally ready for first release! Yeah!! Only thing is… I need to figure out how to add a portfolio that my current theme can use!! Or, maybe switch themes. Welp, let me figure that part out. In the meantime, here is a video play through, although I didn’t get very far, haha! …
Brickout: Polish Update
Hey there. Polish can easily be overlooked when developing a game. It’s that last 10 percent or so where you smooth out the rough edges, focus on the intricacies of mechanics or functionality, and sharpen up audio, visuals and feedback. Polish is what can turn a bad game into a good game, and a good …
Sound Effects
What’s up, guys. Brickout now has the sound effects added! I also snuck some of my jazzy musical skills into many of the sound effects. A short video with the sounds is below. Things got a bit crazy around the 1:00 mark in the video! I think I’ma keep this aspect of the game design, …