This article continues the poker hands series with the final poker hand we’re covering, the royal flush.
How to Code Poker Hands – Four Of A Kind
In this article continuing the poker hands series, you’ll learn how to code a solution for matching a poker hand is a four of a kind.
How to Code Poker Hands – Full House
This article covers how to code a solution for determining if a poker hand is a full house.
How to Code Poker Hands – Flush
In this article, you’ll learn how to program a method for determining if a poker hand is a flush.
How to Code Poker Hands – Straight
Continuing the series of writing code that recognizing poker hands, you’ll learn how to code a solution for determining if a hand is a straight.
How to Code Poker Hands – Three Of A Kind
Continuing the mini-series about writing code to match poker hands, we’ll cover a three of a kind.
How to Code Poker Hands – Two Pair
In this article, we continue the mini-series about writing code to match poker hands. This one is about matching a two-pair.
How to Code Poker Hands – Pair of Jacks or Higher
This article is the start of a mini-series of articles that go over how to code matching poker hands. This one starts with a jacks or higher pair.
Added Brickout Game To GitHub
The source code for Brickout is now available on GitHub, plus a few other projects I’m working on.
The Android version of Thunderjack! is Now Available in the Google Play Store!
Hey there! At last, Thunderjack! is finally completed, and its now available for free in the Google Play Store! Hell yeah! 💪🏿 This game started out as a side project from the Android Basics Nanodegree course that I took, offered by Udacity. I got into the Nanodegree course (which I did complete, by the way) …
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