The source code for Brickout is now available on GitHub, plus a few other projects I’m working on.
Thunderjack! (HTML5 Version) and Phaser Editor
Hey there. In addition to the Android version of Thunderjack! that I’m working on, I’ve also started a browser version, using HTML5. Flash is reaching its end-of-life, but browser games are still a thing. So, HTML5 is the next step for me, and I’ve been improving my skills to produce web-based games that do not …
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[Gameplay] – Brickout
Play Brickout here! Of course, I can make games like this for you too. If you’re interested, please get in touch with me by clicking here or e-mailing me directly at: cartrell@gameplaycoder.com. Thanks, – C. out.
Brickout Is Ready!
Hey! Brickout is finally ready for first release! Yeah!! Only thing is… I need to figure out how to add a portfolio that my current theme can use!! Or, maybe switch themes. Welp, let me figure that part out. In the meantime, here is a video play through, although I didn’t get very far, haha! …
Brickout: Polish Update
Hey there. Polish can easily be overlooked when developing a game. It’s that last 10 percent or so where you smooth out the rough edges, focus on the intricacies of mechanics or functionality, and sharpen up audio, visuals and feedback. Polish is what can turn a bad game into a good game, and a good …
Polishing Up Brickout
Hey what’s up! The gameplay is pretty much done. Now it’s time to start polishing up the mechanics and effects. The next steps are: – Adding particles to broken bricks (This means learning how to use Phaser’s particle system. Cool!) – Adding a screen flash to bomb explosions. In addition to the a screen tremor, …
Sound Effects
What’s up, guys. Brickout now has the sound effects added! I also snuck some of my jazzy musical skills into many of the sound effects. A short video with the sounds is below. Things got a bit crazy around the 1:00 mark in the video! I think I’ma keep this aspect of the game design, …
Added Paddle Buff Items
Hey. Got the last two items added today! Paddle Buff: Represented by the blue gem, this item will extend the length of your paddle. This makes it easier for you to hit the ball. However, this effect is only temporary, because it only lasts for so many ball hits. Paddle Nerf: This “item” you might …
Six New Effects Added
Hey. I’ve been busy working on a bunch more effects to add to Brickout, and got the functionality for six more of them in the engine. Without further ado… Saver This item is represented by the blue crystal. When you collect it, a bridge of blocks will form underneath you. These bricks can save you …
Color Blast Item Added
Hey. A new item has been added to Brickout. This item is called the “Color Blast”, and to get it you need to collect the purple gem. What this item does it it will remove the bricks with the most common color. For example, in the demo video below, when the Color Blast gem is …