What’s up, guys.
Brickout now has the sound effects added! I also snuck some of my jazzy musical skills into many of the sound effects.
A short video with the sounds is below. Things got a bit crazy around the 1:00 mark in the video! I think I’ma keep this aspect of the game design, though. Then it got really boring, trying to hit that LAST brick… dammit! >:D
But, I’m happy that with 41 sound effects added, most of them are done now. (:
Playing sounds using Phaser and its SoundManager class was easier than I thought! I still need to implement callback notifications when a sound has finished playing, because I will need that functionality a little later.
After watching the video, share your opinions in the comments below. I’m curious to know. Thanks!
– C. out.