Hey.
I finished the items that speed up and slow down the ball speed. Now, I’m working on a “Bomb”.
When the gem is collected, it will place a bomb somewhere on the bricks. It will explode a short while later, clearing blocks within its blast area.
Hmm, while I’m not going to get into too much design details with these games for the blog, but I was thinking of three ways of how to place the bomb:
- Placing it randomly in the bricks (least challenging to implement, but this would add a random [and intentionally polarizing] factor into the game; sometimes the bomb would appear where you want it, other times, it may appear where no bricks are, and be totally useless, pissing you off in the process – which would make the bomb that much more satisfying when it’s helpful, I think);
- Temporarily suspending the game, and letting the player place the bomb wherever they want (moderate challenge); or
- Writing an algorithm that will automatically place the bomb where the most bricks are, so it has the best chance of clearing out the most bricks when it blows up (most challenging to implement, but if I did this, I’d make the bomb gem more rare)
What do you think? Or maybe you have a different idea altogether. I’d love to hear your thoughts. Leave a comment below!
– C. out.