Added Ball and Paddle

Hey.

Just a quick update on this Memorial Day weekend.

Made some more progress and got the ball colliding with the walls and the payer’s paddle. Added a repeating background as well.

Next will be the bricks collision. For now, it’s pulling those multi-colored bricks from a tiles layer in the map, but I’ll be converting those to sprites and just using what’s in the map as placeholders.

I noticed there is an example for this type of game in the Phaser 2 Examples. Considering how I’ve already gotten this far on my own, I’d rather keep my own pace with it. Besides, this engine will go beyond the example in terms of function, visuals, feedback, and polish.

More to come later!

– C. out.